Difficulty: 10/10 Ages:12 and up Players: 2-8
You are a member of a successful crime syndicate, and your specialty has always been safe cracking. Today, you'll be facing your greatest challenge yet, as you and your team attempt a heist at the Valley Isle Bank.
Your recon team has just completed phase one of the heist they have ensured the building is empty and gained access to the bank managers office, where the door to the vault awaits. They have assessed the situation and have reported that this particular vault is going to be difficult to compromise. They have discreetly hidden clues, tools and hints around the office which you will need to complete your job as safe cracker.
Recon also reports that they have suspended the security system for 55 minutes. After that amount of time, the alarm will be activated, and you will have 5 minutes from that point to escape before law enforcement arrives.
If you do manage to enter the vault, you will have to make a crucial decision: take the available money and run, or stay just a little longer to try to significantly increase your take.
Difficulty: 6/10 Ages:12 and up Players: 2-8
You are with a group of friends driving down some back roads when you come across a dark abandoned house. So of course you decide to check it out; I mean what could go wrong!
Just as you enter the house and begin to look around you start to get a creepy feeling about the place and decide to go, but your too late. Someone is pulling up outside so you and your friends scatter! Unfortunately not everyone makes it out in time. Part of your group gets captured inside and locked away. Looking in through the window you realize this mysterious person who has captured your friends is the serial killer you've heard about on the recent local news. The serial killer leaves the house to get some supplies to finish off your friends.
Now you have 30 minutes to free your friends and escape before he returns!
Difficulty:6/10 Ages: 12 and up Players: 2-8
The hallways of Phillip Shores elementary school were filled with happy chatter with students planning their summer vacation, but something more sinister was happening in Miss Eleanor'sمth grade classroom.
After being caught hacking the Teachers computer in the hopes to change their grades and pass 5th grade Miss Eleanor put the 5 of her students into summer school and informed them that they would not pass onto 6th grade unless they spent their summer vacation studying and attending all day classes.
Clearly, this did not sit well with the students. So they plotted, and planned to exact their revenge. Their revenge took a nasty turn when they realized they couldn't get away with it...unless...they abducted the teacher to keep her from talking.
Miss Eleanor is locked in the depths of the school. Could she be in the boiler room? Or did the kids find a secret room to hold their teacher?
Solve the clues to unlock this mystery and find out what happened to Miss Eleanor before her time runs out!